FAQ

  • !prefire prac [number]: Start practicing on a selected route.
  • !prefire map [map name]: Switch to another map.
  • !prefire df [1-6]: Set the difficulty.
  • !prefire mode [rand/full]: Set training mode.
  • !prefire bw [rand/ump/ak/sct/awp]: Set weapons for bots.
  • !prefire lang [en/pt/zh]: Set language. en for English, pt para português, 中文选择 zh。
  • !prefire exit: Stop practicing.

Commands for the Inhouse server

  • !rtv Start a map vote

 

    • .ready Marks the player ready
    • .unready Marks the player unready
    • .pause Pauses the match in freezetime
    • .tech Pauses the match in freezetime
    • .unpause Request for unpausing the match. Both teams need to type .unpause
    • .stay Stays on the same side (For knife winner, after the knife round)
    • .switch/.swap Switches the side (For knife winner, after the knife round)

 

Practice Mode Commands

  • .spawn <number> Spawns to the provided competitive spawn number of same team
  • .ctspawn <number> Spawns to the provided competitive spawn number of CT (Alias: .cts)
  • .tspawn <number> Spawns to the provided competitive spawn number of T (Alias: .ts)
  • .bestspawn Teleports you to your team's closest spawn from your current position
  • .worstspawn Teleports you to your team's furthest spawn from your current position
  • .bestctspawn Teleports you to CT team's closest spawn from your current position
  • .worstctspawn Teleports you to CT team's furthest spawn from your current position
  • .besttspawn Teleports you to T team's closest spawn from your current position
  • .worsttspawn Teleports you to T team's furthest spawn from your current position
  • .showspawns Highlights all the competitive spawns
  • .hidespawns Hides the highlighted spawns
  • .bot Adds a bot on user's current position
  • .crouchbot Adds a crouched bot on user's current position (Alias: .cbot)
  • .boost Adds a bot on current position and boosts player on it
  • .crouchboost Adds a crouched bot on current position and boosts player on it
  • .ct.t.spec Changes player team to the requested team
  • .fas / .watchme Forces all players into spectator except the player who called this command
  • .nobots Removes all the bots
  • .clear Clears all the active smokes, molotoves and incendiaries
  • .fastforward Fastforwards the server time to 20 seconds (Alias: .ff)
  • .noflash Toggles immunity for flashbang (it will still blind others with noflash disabled. Alias: .noblind)
  • .dryrun Turns on dry-run mode (Alias: .dry)
  • .god Turns on god mode
  • .savenade <name> <optional description> Saves a lineup (Alias: .sn)
  • .loadnade <name> Loads a lineup (Alias: .sn)
  • .deletenade <name> Deletes a lineup from file (Alias: .dn)
  • .importnade <code> Upon saving a lineup a code will be printed to chat, alternatively those can be retrieved from the savednades.cfg (Alias: .in)
  • .listnades <optional filter> Lists either all saved lineups ever or if given a filter only those that match the filter (Alias: .lin)
  • .break Breaks all the breakable entities (glass windows, wooden doors, vents, etc)
  • .rethrow Rethrows your last thrown grenade (Alias: .rt)
  • .timer Starts a timer immediately and stops it when you type .timer again, telling you the duration of time
  • .last Teleports you back to where you threw your last grenade from
  • .back <number> Teleports you back to the provided position in your grenade history
  • .delay <delay_in_seconds> Sets a delay on your last grenade. This is only used when using .rethrow or .throwindex
  • .throwindex <index> <optional index> <optional index> Throws grenade of provided position(s) from your grenade thrown history. Example: .throwindex 1 2 will throw your 1st and 2nd grenade. .throwindex 4 5 8 9 will throw your 4th, 5th, 8th and 9th grenade (If you've added delay in grenades, they'll be thrown with their specific delay).
  • .lastindex Prints index number of your last thrown grenade.
  • .rethrowsmoke Throws your last thrown smoke grenade.
  • .rethrownade Throws your last thrown HE grenade.
  • .rethrowflash Throws your last thrown flash.
  • .rethrowmolotov Throws your last thrown molotov.
  • .rethrowdecoy Throws your last thrown decoy.
  • .solid Toggles mp_solid_teammates
  • .impacts Toggles sv_showimpacts
  • .traj Toggles sv_grenade_trajectory_prac_pipreview